570 FLAG FOOTBALL
LEAGUE RULES

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570 FLAG FOOTBALL RULES
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Games are 6 on 6 (unless the the game situation requires adjustment Ex: Not enough players).
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Four downs to get to mid-field (1st down).
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Four downs to get into the endzone.
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Scoring team can go for a 1 point conversion from the 5. You must pass.
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Scoring team can go for a 2 point conversion from the 7. You can pass or throw.
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Intercepted two point conversions are dead. They cannot be returned for points.
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No run zones 5 yards prior to 1st down and endzone.
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Defense can blitz once every 4 downs and on conversions.
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Blitzing defender must align or be behind the ref 7 yards from the LOS.
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Blitzer or coach must notify the ref.
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Fake blitzes are not allowed.
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In the 5-7 and 8-10 division, the quarterback has 7 seconds to throw the ball.
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In the 11-13 division, the quarterback has 5 seconds to throw the ball.
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Quarterback can only run when they are blitzed.
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There are no toss passes! Only the quarterback can make a forward pass.
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You can run a toss play however, you cannot lateral down field (hook and ladder)
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Halves are 20 minutes running clock.
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Last minute of the half is game situation. Clock stops on incompletions, out of bounds and first downs.
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Taking a knee runs off 30 seconds.
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Teams have one timeout per half.
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Pass interference/Holding is a first down and advances you to either midfield or the 5 yard line depending where the foul takes place.
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Offensive infractions like jumping, charging, flag guarding are dead at the spot of the foul.
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Both teams are guaranteed two possessions per half regardless of time. A pick six counts as a possession.
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There is no blocking permitted.
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There are no picks or screens.
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Team down 21 points gets the ball at midfield.
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There is no overtime in the regular season. Games end in ties.
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In the postseason, games will be sudden death two point conversion tiebreakers
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Receivers must have 1 foot in bounds.